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this is a good concept, i like how it links to your previous game jam. the quality is a nice step up and the sound, although as you explained in your video was made with no experience, is pretty cute. my only issue with it is being able to jump over the crystal and thus avoiding level generation- but that's more me being dumb than an actual coding error. looking forward to your work in future

Thank you so much! I played around with putting the level spawning on a timer as the move speed is constant so it should have worked but I couldn't balance it right, perhaps I could make it simply when you touch the sides. I hadn't thought of that. Much appreciated!