Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Pretty cool concept. I liked piecing together the game rules through experimentation.

I'm not sure if I'm misunderstanding something or if there's a bug, but about 5-8 levels in there was a room where red starts on a crate to the left and blue on the right. I couldn't find a way to get red's door to stay open for more than .5 seconds.

Thanks so much for your response! 

You're definitely not misunderstanding, the timings on these levels are fairly tightly controlled. Here's how I normally do it :) For timed levels, I recommend getting a running start if you can, or aligning yourself with the very edge of the button before pressing it. Hope that helps!

Ahh, that makes sense. I hadn't realized how much momentum you could build. Cool.

Came back through and finished. I really like your narrative arc and difficulty curve. Well done!

My only complaint is that there were a lot of times where it felt like my button presses weren't making it through. I had to be really careful and precise, particularly on one where you had to jump over a door repeatedly.