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I would not qualify that as a “bad” idea… there was time enough… If I had run the extra mile in the last 2 days I could have completed somewhat a crude AI and some basic sound… it was feasible… In there my worst enemy was my perfectionism: it jut kept telling me it would not be good enough and the cumulative tiredness of throwing hours into the project won the battle. Just for you to understand… on the “pinkish” tree sprite I took about over 1 hour to fix the feeling I got from it due to a single stray pixel. I need to reevaluate what is “good enough” over “good” and “great”. As you said… a learning experience altogether! Thnx for the insight