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Wow! #35 place overall! That's so much higher than I was expecting.

Thank you SO much everyone for your fantastic feedback! By far the biggest problem is the extremely steep learning curve. The most obvious fix for that is to not have the dead drop's timer begin to tick down until AFTER the initial hack. A simple addition, that I wish I could have discovered with playtesting beforehand. But considering I started way late and had a little less than 4 days, I'm very happy with the result and thrilled that you all enjoyed it as much as you did!