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Greetings and salutations!

My name is Joe and I'm jumping into the deep end of game development after some years of university and brief stint in an e-training company.

I've ended up in a Jack of all Trades, Master of None situation as I'm lacking the experience that years of success and failure can bring. To put my skill set to the test, and see what shines and what stinks, I'm in the last stages of making a demo with Pokemon Snap like photo mechanics in a horror themed office. Hopefully I'll get that demo out on here soon once I can get the UI scaling in Unity to stop twisting itself into a twisted heap of pained text boxes and sprite images that beg for the sweet release of death.

I grew up on old Shareware CDs, playing demos and trials, so I'm looking forward to reliving that a little bit though experiencing all the games I can find on here.

I've always wanted to get more involved in the indie communities so I look forward to getting to know the people on here and talking games, design, or just whatever comes to mind.

Have a nice day!