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Thank you for the suggestions! Appreciate it since I'm trying to make this a really solid platformer. I am going to update the game in about a week or so to polish it off. I haven't heard of coyote running before, but I looked it up and seemed like it would really improve the feel and remove so many annoying mistakes during play-through so I'm adding it now. I've also been working on the level design a bit since it was obviously rushed. Making sure enemies aren't anywhere you can't fairly fight them, platforms are evenly spaced out and aren't in the way, and shrinking hit boxes a bit. Learning a lot with this one, its been a great experience!