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I love the different concept of controller in the game but I would love to have them in a way that they gave a little bit more feedback on the sprite/gameplay. Right now pressing the pause doesn't make you feel like you are 'freeze' in the air. 
On the other hand the approach to the Pause pillar in the game it's indeed a nice creative one :D Congrats! 

(+1)

Thank you for playing this game and for the feedback! Maybe i should change the sprite to greyscale when the character froze, thanks for the idea!