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Got this as part of the big charity bundle, and just tried running it for the first time tonight.  Really impressive game, we had a ton of fun! Pretty much exactly what I want from an OSR-style game, random charts leading to some cool emergent gameplay, clever player plans leading us down unexpected paths,  that sort of thing. We played Operation: Treefall, next time out I'm looking at something inspired by T1 in a modern setting, see how that goes. Thanks for the cool game!

That's great to hear—thanks so much! If you do run it with a modern T1 approach, I'd love to hear how it goes! (I've been thinking I'd like to do a "haunted house" kind of adventure for the revised edition later this year, but that's still just a germ of an idea in my head.)