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This was a really great entry which clearly had a lot of work go in to it to make the objective work, clearly a very big brain on the developer! I thought the pieces to solve the mystery being hidden around gave a good interactive element to what could of been solely a thinking experience! I think that the theme could have been implemented better (perhaps you're locked into the playback of the tapes and rewinding at the right moments stores part of the perps alibi to an easier to reference notepad or something?) but I was completely immersed by the way that this was done and think the dev should be very proud of their work! I hope you had a lot of fun making this as it definitely feels like you put everything you could into it! If you get a moment, I would love some feedback on my submission to the jam, we have gone for different ends of the spectrum on our games and I think I could learn a lot from the way you introduced the controls of the game, and the general user interface as a whole!