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The blurring is me experimenting with depth of field.

But I am curious why you're having odd issues with jittering engines and huge spins. The camera is too slow because you turned your mouse sensitivity down, the real error is that the ship is spinning too fast. The ships sometimes go a bit splatty when slowing that last 0.1 m/s, but I've never seen them fire up the main engines... I wonder if your framerate is really bad, maybe? I dunno, I'll keep my eye open and think about it.

Good to hear. And yes the framerate here is really really bad. I downloaded an external FPS-Monitor and checked again: On "Fantastic" at 1280X800 i get 4 FPS maximum.

So i turned resolution and quality down until i got stable 30+ FPS (at 512 x 384 px, windowed Quality: Fastest i get 39 FPS) and tested again:

The mouse-movement related issued have totaly vanished. Ship and camera turn just fine.

The "Nervousness" of the flaps and maneuvering thrusters is gone.

But i still can't stop. I continue to move on with 0.1 m/s at full-stop.

Some pictures here

I know how to fix the 0.1 bug, and I'll do some calibrating to fix it at low frame rates. Thanks, you really helped out!