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I got to Michael and right as the battle was about to start, the game crashed with this error:

TypeError: undefined is not a constructor
at Particle_Layer.addEmitter()
at Game_Event.createPageEmitter()
at Game_Event.setupPage()
at Game_Event.refresh()
at Array.forEach()
at Game_Map.refresh
at Game_Map.refreshIfNeeded()
at Game_Interpreter.command205()
at Game_Interpreter.execuite.Command()

Very odd. I use the same particle emitter on my main game and it didn't break before. Pushed a hotfix for it now.

Everything worked. I finished the game and watched until the final fadeout.