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(+1)

fun to make it through the levels but the attack and movement seemed a bit float making it hard to hit an enemy, still a great job!

Thank you for your comment! 

The attack is definetly little tweaked to actually hurt the enemies on the slashing part of the animation. I wanted more like "I had to position myself, attack, winded my attack and then my enemy died", not just "I pressed F and immedately my enemies are gone". But yeah, could have been more snappy. 

And speaking about movememt. I believe that adding more velocity to the fall part of the jump would make things little bit more "player-friandly". May add that to the polished version, now i I just wanted to gather comments.

Anyway, thank you for giving it some time to play the game and then leaving a comment for me, I appreciate it so much!