Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

A couple of things.

First, the big one: I don't think autofire should be a powerup you have to buy. Not for something like this. I think that autofire should be a starting feature and active by default, and actually require going through a "Are you sure you want to do this?" prompt to turn off. I get you wanted interaction, but you need to account for repetitive motion strain being a thing. At the absolute minimum you need to spell out that it's there, possibly by making it a forced first purchase. But IMO it should be a default option.

Second. the timing needed to score 100 points in one round on King Cobra's "Simon Says" gem is perhaps a bit too tight. I'm frankly surprised I was able to pull it off.

Other than that, the game is fun.

That's absolutely understandable about the autofire! I can make some adjustments to make it more clear it's an option. I don't think it needs to be automatic, though, as you can use either the mouse or the spacebar to get to the amount of points needed to buy it. It's available from the start as the first option in the shop. 

And there was a bug with the King Cobra's 100 points threshold, which has been fixed now!

Thank you so much for the feedback!!! <3