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(+1)

The sprites may be low-res, but the camera is still operating on a far larger resolution. The game must be rendered at a 64x64 resolution -- this means that the final result must be no more than 64x64, not that every sprite can be no more than 64x64.

thanks for trying it out! yeah the font is not in right resolution i am going to fix it in near future and if there are other things like this thanks for pointing it out. :)