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May Update:

0123210

From 2016 June Update:

"So, I ask myself WHY

1 To create a universe (to express myself through my writing (characters / monologues))

2. To further my knowledge and mastery of Unreal Engine / VR techniques

3. To create a timeless work of art (My Walden)"

I've got my head wrapped around the first two. But - Recently had the thought that: To make timeless art, you must create it in a space without time.

As in: A space where you don't have to think about getting to work at a certain time. Where you eat when you feel hungry, and sleep when you are tired. 

A space where the day of the week is unknown and irrelevant to you as it is to the trees.

~

My current plan is to put Synthetic Dreams on Steam. Then- create "Dev-vlog" type videos to generate visibility/interest. Regular (weekly? monthly?) patches/updates. Generally just spend more time working on SD and talking to people about it.

There's that word "time" again. Spending it like dollars. 

A new chapter begins.