Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hello! Oh, I can tell you what inspired me, sure!

Minotaur Hotel came from a number of things coming together. When I started it I had recently read Autobiography of Red by Anne Carson, which is a story about a mythology-inspired character in the modern day. There's this kind of tiny genre like that, it has other books such as The Minotaur Takes a Cigarette Break by Steven Sherril. Those books inspired me to some extent, I decided I wanted to give a go at this idea — but giving it my own twist.

On another level I had already been trying to write stories with a few specific themes for a while — chief among them the idea of a minotaur character and exploring the symbolisms around him. That had been going for years and I was never satisfied. Soon-ish we are publishing what we are calling The Minotaur Hotel Writing Manual and over there I'll go on quite a bit of detail about this point in particular.

And to top if off... I'm sure this may sound obvious but some ideas behind Minoh came from... Well, having friends and enjoying their companionship, giving each other support, having a community of my own, struggling with my own personal issues.

Some of the tone and principles of Mino Hotel came from Twin Peaks. It was originally designed as an "antidote" to violence in TV because it took the murder serial format and turned it upside down by showing just how impactful a single person's tragedy can be. Around this story David Lynch placed a whole village of other plotlines that can go from tragic in their own right to hopeful and joyful. I wanted that, exploring a single person's life to the fullest while building a village around it.

The idea for the hotel itself, how it works... Well, I won't say that for now. One day.

I hope this answer was satisfactory. Have a nice day and thank you for participating.