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I had just paidfor and downloaded the game around an hour before I posted, so unless you updated between the purchase and post. Yeah its the most recent version.

Already have like 5 people working one Mill. So that wasn't the problem. It was liturally a case where dispite the Mill being 2 tiles away from the Hayshed, the people were standing there lost.

As for the Masonary/Miner problem, again it was a case of dispite there being a spot opened by the Mason taking the raw rock from the Storage, they would not add the Cut Rock into the same slot they had just removed, Even with no miners working against them. Still to say that Mining is VERY fast considering.

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Just uploaded v1.3. It fixes a freeze involving antelopes, makes the game run faster and improves the pathfinding. Hope that fixes the lag.

The stonemason might have not been picking up stones because they were reserved by builders on their way to pick them up. As for the windmill, I'm not sure what the problem might be. The new patch does improve pathfinding again so might just fix the issue. Would help if you could send your savefile so I could have a look at what's happening!

Edit: 1.3.1 also optimizes roads: if you had a lot of those, this new build will probably make the game a lot faster!