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Is there a win condition, or failing that, something to keep track of how far you got before you died?

I'm a fan of everything else about it: the graphics are very pretty, the bullet-hell elements are well implemented, and it's nicely satisfying when stuff gets blown up. I just want to know whether I'm missing any content before I rate it.

(+1)

Yes, once the space ship status meter reaches 100% (the green bar at the bottom of the screen), you beat the game. If the player died, the meter reset back to 0%. Actually, I was thinking about adding a checkpoint every, say, 20 or 30%. But in the end, I changed my mind. Also, there is only one ending scene!

Okay, that's very cool! Thank you for replying.