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(+1)

great game! How do you do the timeline thing for the notes in Unity?

(+2)

Well, the short answer is that it’s a pain in the ass.:) But basically they are all UI elements generated from the upcoming loops. The background is generated based on the length and the dots are positioned based on the drum informations in the loop. Then a script moves them in a direction and disables them when tey are not needed anymore. Hope this is sufficient but feel free to ask more.