Wow ! Such a big feedback. Thanks for taking time to write this, I really appreciate :)
I'm really glad you liked the atmosphere, I did my best during these 2 weeks to bring something decent, something that people may feel with the OSTs, the creature and lights.
I wanted to let players interpret with what I gave them for the story (I mean, with the time I had) but I'll definitely add more lore later. I know people love that and are curious about the story of the character and the monster. It's a representation of trying to escape problems by moving out again and again. Wherever you go, it'll always be there with you.
You're kind of destabilized, that's why there's always boxes moving everywhere. Cardboard boxes are the best object to represent the fact to move out in the collective unconscious.
So, RC doesn't mean "Rec Center", it's the ground floor (RC stand for Rez-de-chaussée in french). Basically, you just go to work and come back to home. I wanted to add something, a little sound but I forgot and at the end I didn't had the time to add something here, but there will be in the update.
I'm not into jumpscares, I prefer working on the atmosphere, the ambiance to make people feel something than just a jumpscare that scare you once and that's all. It's more visceral if the fear comes from the atmosphere.
I wanted to add maybe the monster walking in the stairs like, we could just see his legs or even just a sound but again, didn't had the time. we will see these things in the update.
The last cinematic means that the creature is part of us. A personification of every problems we try to escape.
Thanks for playing the game, for the comment/feedback, I really appreciate :)