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Great game but holy heck this guy found every opprotunity to die! I like the three block limit before he moves but I found it a much easier strategy to just trap him and take as much time as I wanted.The visuals are great the main mechanic is fun so you've made an all around great game. my biggest frustration is that its super easy to clip the player into a wall then they just slide down until they fall, undoing all your work. I gave up on the last level because this happened and I just didn't want to do it all over again. a few more minor things would be a way to tell where the player was trying to go and a way to gauge how high a jump pad would launch them. all around great work! Best of luck to you :)

Thank you very much, some of these bugs and issues im aware of, but would be difficult to solve. Tho i would try if i was to continue to develop the game.

The about the ability to see jump pad arches/height and player intentions are very interesting, and i appreciate it.

The player was deliberately made stupid, but maybe that wasn't the best choice.

again, appreciate the feedback and glad you played the game :)