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so i figured it out and have to say i'm not happy, i get that this is supposed to be some type of alchemy game but there is very little logic to this game and the fact that it is possible for people to easily get stuck in the prologue is a problem in itself

Hey, sorry you had a bad time with the game. Yeah, I'm not overly happy with a number of things in our current crafting system either, and the flower is one of the worst offenders (having to get to it through planter instead of through plant). We tried to solve the problem a bit in Kraft and Slash by making the planter and flower more accessible, but we haven't brought the changes back to Artificer yet. 

Sorry to disappoint you. Cheers, and have a nice weekend. 

- Dpodz