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(+1)

Good morning :) First of all, thankyou so much for gettng the new build out - it did indeed sort my initial problems out :)

However, I have noticed a few more things, which may be bugs, or may be game related, I've listed them below:-

When planet scanning, the Land, Sea, Air, etc stay red even when scanned - I remember them turning green in the original when done.

The system map doesnt seem to remember which planets you have visited, and even says you have visited some you havent.

When retrieving anomalies, it is quite difficult sometimes to click on the little scanner box and select the anomalies, sometimes have to click around a lot, the main planet view works fine, but of course you cant always see the anomalies on there and you cant rotate that one like you can the smaller window.

The Retrieve button on planet scanning has a tooltip which constantly flashes on and off when you hover the mouse pointer over it, rather than staying on like the other tooltips do.

Possible bug:- I've found when you discover a planet with a race on you can initiate communication with, after doing this, every planet you visit has intelligent life on (even the dead ones I had scanned previously) - it looks like once you have spoken to a race once, every planet is then populated? So I'm thinking this isn't as intended.

Finally, the sector map, I seem to remember initially that when you started in Oban on the original game, the sector map only showed one or two other close stars, one of which was Edaum, I forget the other one. The sector map gradually filled as you visited the systems. I've noticed that the new version shows all the stars on the sector map at the start, rather than as you find them, is that intentional? The local map works as it used to, in that I can only see the other two local systems at the game start.

Oh, and one more thing, I remember when you warp to another system in the original, think its Edaum, you get a message saying you had found another buoy and it mentions refuelling your ship and the Sengzhac. In the current version of the game, I don't get any more messages after the initial two at the game start.

Think thats it - sorry to be a pain lol, seem to keep finding stuff. Let me know if you need a save file, or any screenshots, etc.

Cheers,

Steve

Thank you for your feedback! =)

I'll see what I can do over the weekend to fix these bugs.

Probe screen plays the correct song.  Sector Map song was originally Probe and sector.mod was played for some of the random aliens.  I set it to the Sector Map because I think it gets boring to hear too much of probe.mod. =)

Anomalie clicking is a bit annoying.  Something wrong with the rotation of the hitbox.  I will see what I can do to fix it.

Star reveal code is there but it doesn't seem to be working right.  I will check.  Maybe I left some debug in there or something.  It needs to work right because some events reveal hidden systems.  It's supposed to reveal 60 light years out as you travel.

There were some new events added by another programmer later on that I think I missed.  I will have to go through them and check.  There's a message about fuel and returning to Mars that I don't see.

I will do a lot more playing this weekend.  Thanks again for testing.  I do want this game to be a good experience for anyone returning to it 25 years later. =)

Absolutely no problem at all. I have a lot of fond memories of this game, playing it as a youngster :) its plain you are very passionate about it which is great :)

I've stopped playing the remake for now, the thing where every planet suddenly becomes populated has kind of stopped me for now. Probes getting destroyed and all that lol.

Thought of another minor thing too - on the creation screen is it possible to make it a bit easier to see what you can create? I remember on the original, items you could create had white text. Currently I think the coloured text is a bit brighter if you can create, sometimes a bit difficult to see lol.

I'll continue working through your builds until I finish the game ;)


Steve