I’ve tested the v1.1, by using my SD2IEC device, on which the latest official firmware from this website: https://www.sd2iec.de/ is installed. Unfortunately, I’m encountering some issues. It seems to work correctly in the VICE emulator, when true-drive emulation is turned off and virtual-device-traps are turned on. But on a real SD2IEC, there are problems.
While the game does load on my SD2IEC, it’s clear that something isn’t quite right during the loading-process, because the red LED on my SD2IEC lights up from time to time, which indicates a problem. When the game’s intro-screen finally appears, the music is missing, which is another sign, that something's wrong. Nevertheless, the game proceeds to the game-menu and I can even start the first level, but there are graphical glitches visible, because some sprites are corrupted. When I tried this, I tried it without using any of my cartridges, on the C64.
Then I also tried it, using my Final Cartridge 3, because the FC3’s intern fastloader is compatible with the SD2IEC and the overall loading-process is much faster then. But the same problems persist. Again the red LED on the SD2IEC lights up occasionally and graphical glitches almost always occur. I write "almost" because on one occasion, out of about ten loading-attempts, there were no graphical glitches, even though, I followed the exact same loading-procedure as always. It seems, the loader is somewhat unstable, causing issues most of the time, with only rare exceptions.
Something's clearly amiss. If the loader were entirely kernal based, there shouldn’t be any errors at all, when I load the game with a SD2IEC, but here we have some. There must be an incompatibility somewhere. Maybe it has to do with all these small files in the beginning of the load-process? Therefore I also tried to load the game in an C64 emulator, to let it load behind this critical point, where the red LED flashes and then freeze it, at the intro-screen (when the music is playing in this screen). But it didn't work, when I load this freeze on my SD2IEC then, because on the SD2IEC, the game don't go on loading, from this freeze (while it works on a real 1541 floppy and on my 1541-Ultimate). Therefore also this is not a solution.