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(+2)

Awesome, I'll be buying this too. As with ADAM I'd love to see support for creating isometric games with runtime depth sorting so that characters can move in front of or behind objects, support for different elevations, isometric collision detection and an isometric tile editor.

Multi layered tile maps with support for animated tiles would also be great. 

Anyway, I'm looking forward to seeing how this and your other tools develop over time. 

(+2)

Yes, isometric has already started in the background, should be complete by next month all going well, for all both ADAM and C64Engine.

Thanks.

(+1)

Awesome, great to hear. Many thanks!