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(+1)

Yeah, it just shows you can do really well with everything else, and a common sound like footsteps can really throw off the immersion of the game.

(To the dev its just a game jam though you did really well, just something to keep in mind :-) )

(+1)

Yep, that was exactly what stuck out to me. It’s funny how one sound you hear constantly can have way more impact than a bunch of smaller details. Definitely something I’m going to pay more attention to in my own stuff too.

(+1)

Walking Sfx is one of the most crucial to make satisfying. Because even though in many ways it is super important it is always there haha.

There was a Disney game I watched a steamer play and ever pair of shoes made different noises. That is pretty insane. No thanks from me haha

(+2)

Thanks a lot for the detailed feedback! I’ve fixed the footsteps, and they sound much more realistic now. Unfortunately, since I submitted the game to the jam, modifying the game files is temporarily prohibited, so I can’t upload the updated version just yet. I really appreciate you pointing this out, and I’ll make sure the improved version is available as soon as the restrictions are lifted!

You’re good. Plenty wrong with my game as well. You only get 9 days and it isn’t enough time to polish everything, things will slip through. I just like to be constructive with what I’ve learned the past few years. Great work!

(+1)

I really appreciate that! Constructive feedback like yours helps me improve as a developer. Thanks again for taking the time to play and share your thoughts!

Yeah, I know how even helpful comments can sting when you put so much time and effort into WIPs. I’m glad I was helpful and looking forward to seeing you progress!