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I've decided to dive into Bolt Visual Scripting now that it's free on Unity! As part of my documentation efforts, I am creating micro-tutorials (which also serve as documentation for my code) on my website https://indiedragoness.dev/.

This site will also serve as my portfolio in the future for employment, and for referencing where you will find demo's/my games once they are completed!

I hope some of these tutorials will be useful if you also happen to get into Bolt as a game developer; many of these are ones I'm encountering immediately, like how to setup an interface between C# Scripts and Bolt Variables.

For players, this is a way I can show that I am making progress even when it's code-based and difficult to visualize. :)

Bolt has felt like a wonderful way for me to visualize code and organize my project. I'm a very visual person, so scripting has always been difficult for me. You can find Bolt here for free if you want to try it out too.