Hey, great game! I like the sprite multiplexer and how the monsters move through the maze. Was assembly language used, or were other compilers like Oscar64 involved in the production?
Thanks. It was a mix of assembly and C (https://llvm-mos.org/). Assembly was used for some of the more intensive pieces especially the attacking and movement of the enemies. A lot of adjusting to get it working both on PAL and NTSC.