Thanks for actually walking it, and for the honest read. You're right: lighting a lantern changes nothing yet. That's the next build. Light one and the harbor should answer, windows come up, the street brightens, so the eighth lantern looks like a different town than the first. The unlit ones need a faint flicker too, they do blend in. Holding off on a timer for now (I want it calmer than a route puzzle), but the payoff per lantern is fair and it's my work order now. Good to hear the light radius stayed.