Thanks for the feedback! I’ve just uploaded an update: the camera now has a proper dead zone. It stays still during normal jumps and only follows when you land higher or lower, climb a wall, swing on the hook or get close to the edge of the screen. The game is now also available in English. Hope you enjoy the rest of it!
Feels a lot better / natural now. I almost finished 3-rd level. it's fun and the mechanics are polished. The "E" part (workbench?) is kinda confusing - looked like I wasn't able to build anything, but why - not enough materials? Could probably be simplified, as far as purpose and presentation. Maybe I missed something? Thanks.
Thanks again, this was really helpful! You didn’t miss anything: the hideout just didn’t explain itself well. I’ve uploaded an update: locked stations now tell you what to build first and where, the next step is marked with an arrow, affordable things glow green, and missing materials show as “have/need”. There’s also a hint on how to break ore veins. Thanks for playing!