It seems it uses a logic-building approach, similarly to how GDevelop 5 works, is that correct? If so, in terms of ease of use, how much does it compare to GDevelop? And yes, I know GDevelop cannot be used for Amiga games. I mention it because it is also a program that doesn't require coding. It just happens to be my baseline for comparison. I am a huge newbie to game development, so please forgive my ignorance.
I'm just getting started in game developing and I am using GDevelop for my first couple titles for Windows, and be able to create games for the Amiga is something I want to do, but coding eludes me greatly, so something that would allow me to also develop for the Amiga just as "easily" really draws my attention. In fact, my first game was originally intended to be an Amiga game!
P.S: As of writing this comment, I have yet to try the demo, but soon as I get the proper time for it I'll give it a go.