I love the aesthetics and presentation of this game, it definitely made me want to find out what happened next. However...
In my playthrough, I spent 15 minutes on a section with two 'roundeys' that were facing each other. After being lasered to death many, many times, I was forced to give up as I could not think of a solution that didn't involve pixel-perfect throwing accuracy and a prescient ability to predict their sweep pattern.
If your game requires something as insane as that to solve one of the puzzles, when all the previous ones were not of that nature, well then that puzzle needs to be changed.
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