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Pros: 

  • Genuinely fun to play
  • Clever level design
  • Simple, intuitive controls

Cons:

  • Janky physics
    • pushing boxes while standing on top of them
    • getting stuck on box corners
  • Sometimes it feels like I'm using an exploit to beat levels
  • Last level (where the box needs to be pushed into the small hole in the ground) is not nearly as fun as the previous levels. It doesn't require puzzle-solving skills - it tests how lightly you can tap 'A'. For me it took the most tries with the least reward for completing it.

Suggestions:

With some SFX, better art, and improved physics, this could be a phenomenal puzzle game. Additional mechanics such as boxes that don't stop moving after you stop pushing them and other traps (falling stalactites, spikes/sawblades/dart traps - typical things you'd find in a cave ;), and maybe something that destroys boxes - this could also be used to remove boxes that are in your way).

Best of luck!

First, thank you for played the game. I never thougt that the last level would be so frustrated. I liked the idea of something that destroys the boxes. Thanks a lot for the feedback :D