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(+2)

Hi brother,

I really liked this genre of game, especially the character building, progression, and roguelike dungeon-crawling elements. I played both the normal and Halloween-themed versions and tried two different characters. The core gameplay is good, and I enjoyed the overall experience.

I felt the game could reach another level with a different UI/UX approach that puts more emphasis on the art. Using icons to represent stats and effects instead of relying heavily on text could make the interface more visually appealing and immersive.

Also, some cool music that matches the game’s theme would make a big difference and elevate the overall experience.

Good work, brother! Keep going!

(+2)
Thank you so much for the awesome feedback and for taking the time to play both the normal and Halloween versions! I'm really glad you enjoyed the text-based dungeon exploration, progression, and overall adventure.
Your suggestions on the UI/UX and audio are spot on and super helpful. I'm actually working on incorporating your advice into the next update! We're adding a brand-new Minimalist Game Mode that swaps text-heavy buttons for clean icons, cleans up on-screen clutter, and puts the focus right where it belongs: on the background art. We're also working on overhauled, suspenseful soundtrack options tailored to the game's theme for both normal and Halloween modes.
Keep an eye out for the update—I'd love to hear what you think of the Minimalist Mode once it drops!
Thanks again for keeping the flame alive and supporting the game! 🕯️