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Very cool. Looking past the bugs (repeatable inventory changes), this had a lot of atmosphere that I think could be tapped into further. I'd like to see a more intuitive map and even some ambient music to complement the environment.  The liberties taken with how the text is displayed contributed a lot to that atmosphere (I especially loved the red highlights when entering the final area.) The inspirations interwoven into this story are also carefully and respectfully implemented which is a very hard balance to find. Not to mention the impressive ability to make this within Twine.
Great job!