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(+1)

Like other people are saying, upgrades should feel impactful. 1% isn't impactful, 10% is usually barely impactful.

Yes I understand, currently the content was kinda limited because it was only a playtest for us to see some of the data, so we wanted to stretch the gameplay time with the balancing, it ll be much better with later updates and in the demo aswell, thank you for giving it a chance!