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Thanks so much for playing all the way through, and for the detailed list! 28 minutes is right about where I hoped the demo would land. Movement speed and chaining are high on my list now, and I love the idea of boss-currency weapons. The magnet laser that pulls in the whole map sounds incredibly satisfying. Seeing more of the ocean is the core of the game, so a permanent light upgrade fits right in. Out of curiosity: was there a moment where it felt slow or grindy? I’m working on the next version now, so feedback like this really shapes it.