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Thanks for reporting this! The Mac build was missing a shader version needed by some Macs. I’ve uploaded an updated build to fix that.

Please download the latest Mac version from itch.io and replace the old copy. If you still see the error, could you share your Mac model, chip (Intel or Apple Silicon), and macOS version?

Sorry for the trouble, and thanks for helping us catch this!

(1 edit)

By the way, the game runs really slowly on my 2020 MacBook Air with the Apple M1 chip. It would be great to have a settings menu, or even better, a system that automatically adjusts the graphics and performance settings to prevent lag and reduce CPU usage.

Could you also add a First-Time Performance Calibration Mode that runs when the game is launched for the first time? It should test the system's performance and automatically configure the optimal settings for my MacBook Air, ensuring the game runs as smoothly and efficiently as possible without using too many CPU resources. Just a idea