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Hello LatterRarity70,

I operate Cozcade.com, a free browser-game portal. We would like to feature your game with attribution and a link to your original page. Our portal may show advertising around the player.

Could you confirm whether you permit embedding on cozcade.com, which official game URL and domain approval process to use, and permission for the thumbnail and short description? Please also confirm in-game advertising, consent, age/territory restrictions, any fees or revenue share, and withdrawal/update arrangements. The current itch-hosted build shows a hotlink protection page when framed from our test site, so we will need an authorized distribution URL or a package that you expressly allow us to host; we will not bypass that protection.

We found your game-linked Vercel version and GitHub repository. We are asking about an official iframe, not assuming that public source grants redistribution rights. Please confirm code, artwork and generated audio rights, supported touch controls, and whether cloud features can remain optional.

This is an inquiry only. We have not published your game or accepted any commercial agreement.

Regards,

wang xiaochun

Cozcade.com

Hi - you may iframe the official Vercel and GitHub Pages builds only, no re-hosting and modifying. Thumbnail and short description from itch for the embed listing only. Cloud save optional, touch works, ads fine, no revenue share.

Go ahead.

Hi lil2kki, thank you for the permission. We are preparing the official GitHub Pages iframe on Cozcade, with credit to you and the permitted listing thumbnail, without re-hosting or modifying the game.

To make our player notice accurate, could you clarify a few details about this build?

1. Apart from local progress, which player/account/save data is sent to you or third parties (including Puter), and for what purpose?

2. Does cloud saving start only after the player chooses it, or can an existing Puter authorization automatically resume sync? Can players keep a normal local-only game?

3. Where can players find the privacy notice, data retention/deletion instructions, and a contact for these questions? If there is no separate document, a short reply is helpful.

4. Is there any in-game advertising, analytics, or other condition we should describe for this official GitHub Pages version?

We will keep launch preparation moving under your existing permission and update our notice when you reply. We will not share Cozcade account information with the game. Thank you!

Wang / Cozcade.com

The game loads a few external things: Puter SDK (js.puter.com/v2/), Google Fonts, and audio from raw.githubusercontent.com. Local progress stays in the browser and never leaves the device. No Vercel analytics on the GitHub Pages build, no in-game ads, no first-party analytics — nothing else collected by me. Cloud saving is off by default; it only turns on if the player signs in to Puter and enables auto-sync, and can be turned off or signed out anytime. Local-only play works fine. No separate privacy doc — questions via itch or GitHub issues; local data cleared via browser site data, Puter data via the Puter account. Rating: teen+, not all-ages. Since you’re embedding it, your own privacy notice should mention that js.puter.com loads on page open.