tlooks promising but has some issues
- player body turns to slowly after the camera, it just feels like you are some kind of robot. tone it down
- footsteps are too loud for being so abstract "pixel game" styled
- you don't introduce monster and don't bring tension, it just walks there. make it make sounds as it moves, some roars and scaries footsteps. sometimes it rushes really fast across the level and you hear how dangerous/fast it is.
- it is very bad that you can just go towards not scary footsteps and insta die. I'd say add helath, make player survive first hit, monster roar, give player 5 seconds to start running away, make first escape easy
- for the love of god put some text in the intro to say what player is supposed to do here
- minor: maybe keep it one mini game per station, they are good but it is not very clear that second screen is minigame I was starting at the second one expecting it to load on its own :)