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I liked the variety of having multiple choices to pick from! Most of them do bring you to a dead end and make you try again, which pushes the player to pick things in a specific order to finally make progress. While I think that’s good, I do think it would be better to have some of these options explore brand new routes instead of just being dead ends.

There are also some wording/dialogue errors. This includes when the dialogue says, “Help? We’re the ones who put you there.” I’m assuming we screamed for help and the people outside said they were the ones who put us there, but it seems like the player is the one saying all of that. 

My favorite part was when we first encountered the man with the red cap and the player had the option to follow him, even though we were informed not to trust him!