Cool and unique mechanic you've got there! I would however make movement in air more restricted/slow and make impulse from jumping off roots stronger. That way the direction you face on a root matters more and you would have to rotate properly to reach next root/destination. rn even when you don't face the proper direction you can move in the air very easily and so you cannot lose. The cozy fall vibe is there for sure and the graphics are satisfyingly polished too. Good job
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Thank you! Youâre right about the roots, I didnât really think about that. When I first made the mechanic the player wasnât able to move in the air at all, but that felt too restrictive. After the change I didnât realize rotating didnât matter that much anymore. Making the movement in the air only a little more restrictive or slower is a good solution. Thanks for the feedback and the nice words!