I’m definitely deep into it at this point, and I’m planning to keep Cycle growing here on itch. I do have a Steam developer account set up already for another game I have in the works, but because Cycle is free I hadn’t really planned on putting it through the Steam pipeline since that would mean paying the costs out of pocket.
That said, donations for Cycle have actually just passed the point where they would cover those costs, so I may end up using some of that support to get it onto Steam as well. I haven’t committed to that yet, but it’s a lot more realistic now than it was when I started.