Release Date
HI everyone, sorry for the radio silence. I'm blown away by the response here and I really didn't expect it and I wasn't really ready for it. It was just a silly side project to make my game easier to make.
I'm pretty happy with where the project is right now so I think a few more days of testing should be sufficient so I'm happy to set a release date of the 7th of October. I realise that's not September but my time machine is in the shop right now so it's the best I can do.
It will release to early access beta pricing for the first few weeks to account for any bugs or annoyances people find and I'm sure there will be many (only a few dollars different in the price, don't worry)
I will be supporting the project going forwards with multiple feature releases per year and bug fixes regularly. I use this software extensively making my own game so I find things that I want to add pretty regularly.
My goal is to make Unibuilder *the* solution for level editing in Godot so I'm motivated to make it the best it can be.
I look forward to the 7th <3


