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Keep in mind that I literally stopped playing at level 40 and had to Literally pause the game and hit give up so It didn't last forever. They were moving so fast they were slamming into each other and merging. At level 60 I was actively trying to lose.  It's good mindless fun, but there is no risk of losing. The water level was MEANT to rise up, but it moves too slowly and goes down way too much after each line.  

there are multiple difficulty levels you can choose

That still doesn't change the fact that there should be a difficulty curve, not a difficulty cliff. 

I didn't get there but I'm CERTAIN that once the sploobs move fast enough they can do the same thing in Hard. 

It's a puzzle game mostly reliant on luck, at a certain point, skill doesn't matter. 

creating lines is way harder once there are more colors on the screen, and the increased speed means there's now more time pressure on you to decide where to place the sploobs. admittedly im not the best at my own game, but i find it quite difficult!