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(4 edits) (+1)

See, this is where the design idea REALLY takes control.

Notes:

  • Fixed Angell's hand but not the other notebook which I want to resize.
  • Home button is only to turn on the notebook. Still deciding whether I should keep it.
  • You will only get the elevator code upon completion of the notebook. It will appear onscreen. You also won't have to remember the numbers on your own now that they can be reused from the inventory.
  • Language tasks dynamically resize for the screen and can take the form of text, radio and checkbox inputs. They will have a variety of much better tasks than coping with a rickroll and a Thiccobreather onomatopoeia and a failure of a teacher. You can fix spelling, grammar, list words, choose words and statements, and all the rest of it, and you can probably learn other languages as well. You can probably also do literacy and analyse different types of writing.
  • I was there for a while trying to move all the boxes around the screen and see which setup worked. Still not sure if there's enough space for some other questions.
  • I might be done already and have to cut this comment short again. So. Bye!!!!!!!!!!!!!!!!!!!!!!!