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Love your focus on atmospheric, story-driven games and psychological horror — teaming up to build compact, emotionally resonant games and game jam entries is honestly the best way to grow and ship polished titles. I'm Roman, a 3D artist working in Blender focused on atmospheric environment props, clean topology, and optimized game-ready assets for Unity. If you have a game jam concept or a small horror prototype you're outlining, I'd be glad to model 1 custom 3D asset for you completely for free (such as an eerie vintage gramophone, an atmospheric lantern prop, or a stylized horror environmental piece) to see how our workflows mesh. Feel free to ping me on Discord: antinarrys or email: roman.zbor.uk@gmail.com. Would love to chat about potential game concepts!