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Jiggle bones should map to spring bones in VRM.

Here is some link I found how to covert mmd avatar to vrm format:

https://www.deviantart.com/escargot-aircraft/art/PMX-to-VRM-tutorial-video-82013...

Anyway,It needs conversion if the avatar is not vrm format,before used in DDM.

This is awesome.

Found it on Youtube a few days ago.

Unity doesn't like it, getting lots of errors but it works, mostly.