Neat path-making puzzler! c: The mechanics of having to make a path that connects to the edge of the board is interesting (Sen-Know moment???) and I liked having a couple moments where I made a clear, which then cascaded into another clear being available! The forks needing a moment to refresh and be available again definitely caused me to have to plan out said clears carefully, which was fun to work around. (Speaking of the forks, the animation of them being dirty, then getting cleaned up later was a cute way to convey their readiness!)
Admittedly I ran into a visual(?) glitch where multiple forks would be highlighted while in fork mode, which confused me while cycling through them, but it's all gooood ^^; Also slightly wondering about having a lil popup for points earned on your current clear nearby the fork that did it, but it's not super necessaryyy
The menu being...well...a menu was a fun touch, the music's lovely, I like the chef enthusiastically holding up the scoreboard on the side, and this game kinda gives me RoyalGames vibes (which is a positive!! I know the company King is a bit eh, but I'm personally nostalgic for those old flash games they had a while ago before making it bit with Candy Crush)! Good stuffs!