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Thanks for your feedback! For the repeating and stuttering effects, I used Serum to create a filtered saw-type pad, then ran it through Valhalla Supermassive to add some reverb. After that, I used a few granular-effect VSTs, such as Autochroma and Emergence, to create the repeating and stuttering textures. As for the samples, they’re just some field recordings of water and birds.